Archive for the ‘General News’ Category

SNEXbox Contoller

Posted: 02/11/2012 in General News

Hey Guys! This was a small mod I started a few weeks ago and just finished off this morning. It’s basically just a case mod as I took the guts from a SNES first party controller and put it into an XBox controller casing. Took about 10 hours or so to get it functional and as you can tell, no time was really put into making it look nice. I just wanted to see if I could get it working and I have!

The D-pad, ABXY, Start, Select, L and R are the only buttons that work really, but the next mod will allow for me to use the control sticks as both directional and ABXY additions.

Had to chop the SNES PCB down quite a bit but fortunately the the traces were quite easy to follow and the processing chip is in the open so soldering directly too it was quite easy. I’ll try and get more pics up but for know here is a short video of it in action.

Productive weekend. Managed to get both of these case commissions finished and prepped for Monday shipments. One is on it’s way to California and the other to the UK. Though not super complex jobs, these two were pretty much at the limit of my vacuum formers size, especially with CptDemos’ mold. It took 4 sheets of plastic to get it right as the first two failed horribly.

But here are a couple of pics. Evil Nod’s (UK) is not cut down to size though, hence the reason why the edges don’t line up properly. He was unsure as to how much space he was going to need, so I left the thickness cutting to him.

Word has started to get out a bit about the case making work that I do and I received two case commissions to do in a week and more are in the works! Below are the two I’m working on now.  The first is for a modder out in sunny California by the user name of CptDemos. A larger but neat design, the idea was to make the case look as much like a Sega Dreamcast controller as possible. Of course I couldn’t get it perfect because I wasn’t sure of the internal dimensions he needed to work with so I had to leave as much open space as possible which restricted the depth of the cuts. But he’s happy with where it’s at right now and have to go ahead to finish the mold and vac-form it.

 

The next is for previous customer Evil (neil) Nod for a commission he’s doing for a Sega Megadrive portable. Again, Neil is based over in Derbyshire, UK so this will be the 3rd casing I’ve done for over seas. This is a very very basic mold, 4 edges, 4 corners although I still have to round them. It will make for a quick form though and this one should be on it’s way early this week!

Though I sold this to a friend and trusted them with it, it was not long before “The Nimbus 64” ended up in the bottom of a closet, covered in sheet rock dust and every button inside the casing itself. It appeared that shortly after it was sold, the buyer let their little cousin use it and well…it wasn’t kid proof. What a mess and I wish I had a picture for it. But the cart slot was loose, the c-buttons were gone, the power switch was bent and the LED was pushed through the case.

The first thing I did was to remount all the buttons. This time using superglue on the tacts themselves and mounting the spacers more securely. This stopped the need for the mounting holes to keep the buttons from rotating. Once remounted, the buttons felt great and sturdy.

The second thing I did was to replace the delicate slide switch with a much more rugged SPDT Rocker switch. It was a bit bigger though on the inside so I had to move the controller back a bit, but to do that I had to cut the hole where the memory card port comes out. Not a biggie, I just patched it up quickly so the electronics didn’t show as much.

After rewiring the buttons, screen, batteries and control stick, I took out the old screws and tapped a 6-32 hold in the sides and into the inner lip of the casing. This allowed me to use the case itself to hold it together and it held much much tighter and felt more secure.

Small improvements but made the system playable again. Buyer should be happy to have it back after nearly a year of no use!

Well this could not have gone any better! On December 25th, 2011; Jonathan (Tchay) Shine posted a video of his finished Game Cube Portable that he’d been working on for nearly a year. And man, did he Rock It!

Not only was his You Tube video a viral hit (almost to the 100K mark so far) but his work log on the Mod Retro forums hit count reached a whopping 88K and climbing. Put in in perspective, some of the most successful topics only reach 8 to 10K and even that was doing damn well!

Needless to say, this was the start of something great for this site as well because not only did he post a credit to me and this site in is You Tube video and in his forum posts, but he let me know what it felt like that know 100s of thousands of people are now looking at something I had a hand in creating! Even if most them aren’t aware, this sites stats have hit three new high hit records since then!

This has also in turn opened the door to do even more work for some of the biggest names in the field of modding and 2012 looks like it’s gonna be a great year for the hobby!

Anyway, my project is getting closer to done. Unexpected obstetrical have hit but are being over come. Shortly that will be finished and then I’ll be able to start back up on a few smaller repair and house projects that have taken second place to the desk. But here is a video of the video by Tchay and I must say he did a damn fine job on it!

I know, it’s been while but I have been working. I’ve just been trying to put everything all together finally and work out the bugs, which of course there have been plenty of those! So just a quick video update. I’ve made progress since this, but I’m at a standstill because I’m having trouble getting the N64 working at all…not sure but I’ll get it running!