Archive for the ‘Current Project’ Category

Project Updates

Posted: 05/21/2017 in Current Project

What seems like very slow progress on the two commissions I’ve been working on for about a month now really isn’t the case. Considering the fact that everything I would normally do to make one of these portables now has to be down twice, I’m pretty happy with where I’m standing. What I’ve noticed though is when you’re working on two projects at once there is a remarkable amount of time saved when it comes to set-up and production. Running parts in batches rather then 1 at a time also speeds up the process.

Anyway, this is just a quick update to show the progress on both systems. Case work is complete and all parts are mounted in both and are now just waiting to be wired which is something I can pick away at daily whereas casework had to be done mostly on the weekends due to the noise and smells associated with it…(I’d either wake the kids with the sander or fume up the whole house with the paints and bondo if I couldn’t do that work outside).

So I’ll hopefully be posting more updates in the near future and get this shipped off hopefully within the next 4 weeks or so!

 

Today I took on a new N64p commission for a fellow located in Belarus. Admittedly I had to look it up, but I found it’s sandwiched between the Ukraine and Lithuanian and is a first as far as geographic regions go. But I’m looking forward to this one as it goes back to a simpler version of the the N64p, but adds the benefits of the Form 2 printer for the finer details.

So this is a more basic system which does not include a breakout box which means this will be a strictly portable, single player system. It will include an expansion pak and built in memory card, but will be a much easier build on the whole not having to worry about the those additional features.

All the rough 3D printed parts are done, so the case work can begin as soon as I have a few free minutes. All the parts that I didn’t have in house have been ordered so this one is in full motion! There probably is not going to be a big build log with this one as its all been seen, but there will be a few posts about the new features and techniques that have been used on it so there will be a few updates down the road.

I would like to thank Max and his video though, as this project was a direct result of it! Anyway, more to come in the next few weeks and we’ll see what kind of issues pop up with this one! hehe

It’s been nearly 5 months since this project began, but finally my next generation portable Nintendo 64 has been completed and is ready to ship to my customer! That said, this project is a very special one for many reasons, but mainly for who this was built for. Max Mithzan is a Social Media personality and his presence is well felt in the gaming arenas like Minecraft and several others. He’s been a very cool guy to work with and very understanding as events in my personal life have drastically affected the time I’ve had to work on projects like this.

It’s also been the first project I’ve used my new Form Labs Form 2 SLA 3D Printer which has given me capabilities I never imagined I’d have.

Yes, it was a huge learning curve and my first attempt yielded many failures I will not repeat with future builds, but even then this has become the best system I’ve built to date.

I know the video above isn’t as descriptive as my video’s normally are as far as the technical side of the build, but in this case I really just wanted to show off the unit itself. I’m feeling pretty good about this one and am excited to see what Max has to say about it when it get’s to him next week!

But here are a few pics of the process as it went. I didn’t have the time I normally do to make a build log with full details, but I did take some pics of the case work.

The precision SLA provided made me think of case design in a whole new light. But its limitations soon made themselves apparent.

 

But the detail I was able to achieve is far beyond what I could have hoped for.

 

Combined with FDM 3D printing for the large front and back plates as well as the cart cover, I was able to make a very highly detailed and structural enclosure for this system.

 

It still required a lot of filling, sanding and priming to make it look like a single piece, so the time saving was marginal at best, but again, the detail was far above the standard.

Primed with the C-Button Decal

Painted and ready for the next step

But once the SLA decals were in place, it became clear how much of an asset this printer was going to be.

 

Things really got driven home though when the custom 3D printed buttons and D-Pad were put into the mix and functionality met with aesthetics on a new level for me.

and the Mithzan 64 was born!

So I hope you enjoy this video as it’s defiantly been a landmark project for me and it’ll be interesting in the next few weeks to see where this will go after he gets it! I love it so much I hate to see it ship out, but I’ll be just as happy to see it in its new owner’s hands!

 

So what happens when your full time employment disappears and for a little over a month you are a stay-at-home Dad like I’ve been? You stay busier than ever and build really cool shit!

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I gotta say that as far as my modding goes, this has been the most productive and fun month since the days of the Cross Plane and it feels good to have the time again to be doing this. That said though, my new full time job will be starting up Wednesday, but it’s much much closer to home than my last one and I’m finally out of Corporate America which had been digging at me for years. So now I won’t come home hating my life nor will I be spending two hours of my day in the car just to get there and back. Time to mod will be less than it has been, but there will be more of it than there was for certain!

Also, once this project pictured above is completed (look for a dedicated post about that in the coming week), I’ll be starting on a new N64p Commission for You Tube & Twitter personality, Mithzan. This will most likely be the highest profile system I’ve ever done and I’ve taken steps to insure it will be the best work of mine to date. What those steps are I cannot say just yet, but shortly you will see a big upgrade to the capabilities of DB. Some exciting stuff coming down the road here very soon!

Last night I finished off a small side project that I’ve been wanting to do for awhile. Though not a complex project or visually remarkable, this new tool will help out a lot in the future as I dive into new systems and try new things with the old. So yes, I basically just made myself a 3D Printed TV to mount on the wall in front of my work bench.

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The screen itself is a 5.6″ 4:3 Ratio 480p screen which plays nicely with older consoles and since older is what I’m usually working on, it seemed the logical choice. (plus I that’s all I had to work with anyway). A good benefit though is this can take VGA and HDMI input as well as composite so there’s a wide range of possible uses for this. The bummer though is this screen board did not have audio output, so anything HDMI will be a pain to test audio with. However, there is an L&R input for composite or VGA (or anything audio for that matter) to goes to one of RDC’s original SmaIIamp boards, which in turn power the speakers. I had to add a 5V step down reg though as the reg on the screen had 1.3V, 3.3V and 12V…pretty useless as far powering an amp that requires 5V to run. Oh well, had a few spares kicking around to I used one of them up.

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20160604_091150So again, all in all, not a very complicated project but hopefully a useful one. This took probably 3 hours to design, 8 hours to print and 4 hours to wire & assemble and has probably $120 worth of parts and materials. So all in all, not that bad…could have bought one for cheaper I’m sure, but where’s the fun in that?

Next, an update on my current N64 Commission. It’s moving along, though a bit slower due to the above project as the test box was/is needed for the systems completion. The front half is just about complete though, but I decided that the tact switch board for the screen and audio controls needed to be made into a real PCB as well and those are currently at the fab shop getting produced.

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Now the back halves need the same loving attention. Currently they are sitting on my desk covered in filler that needs to be sanded, refilled, sanded, primed, sanded primed, painted and clear coated…with a few more sanding in there somewhere. But yeah, that’s where things stand right now and I hope to start work on this again very shortly. Thanks for checking in!

 

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This is turning into a very busy start to 2016 and I’m loving every moment of it! On top of the Geneboy 3 that I’m currently working on, I took on a new project that I’ve technically not done before. As the title implies, I’m in the process of putting together an all inclusive kit for a portable N64 similar to my most resent N64 that was sent to the UK. However, this is an another amazing fact, that this will be shipping off to Dubai when it’s complete. A world wide reach is a pretty amazing thing to have access to these days and it’s opening up some pretty neat opportunities as far as a modding market is concerned.

Anyway, that being said, this kit is will have everything the buyer needs to build a fully functional N64p. It won’t be finished or polished like a full blown system would be, that will be up to the buyer to complete, but all the hardware will be included and for things like the audio amp that needs to be populated with components, they will be pre-done so all they have to do is wire it up.

However, this means that Guide for this particular system will need to be made and though most of the wiring and general N64 knowledge is out there, knowing how to apply it to this kit will be essential in the future if more kit orders come through. So that’s in the making as well. Very busy times it seems, but every little bit helps in building the shop up a bit more.