Archive for the ‘General News’ Category

Sorry it’s been a couple months in between posts. It’s been exceptionally busy these past couple of months but as far as modding and projects are concerned, there’s been a lot of waiting.

First off, the most exciting news is I’ve taken on another commission that started a couple weeks ago. This will be an NTSC Super Nintendo Portable, going over to a buyer in the UK. Yes, UK and NTSC…dunno why, but that’s what he wanted. Now some of you know that after the last shipping fiasco for the N64p that I shipped to the UK back in July, I had sworn I’d never do that again (cost almost $700 to get it there), but the buyer and I have made an agreement and hopefully nothing goes wrong in transit. But anyway, this will be a new project for me as I’ve never done and SNES portable before, though it already looks to be simpler than the N64s. But, I’m also going to try something else new that I’ve never done and that’s to make a portable that will output RGB to the display. For those who don’t know, RGB is an output method that has three different channels that the system outputs to the display, Red, Green & Blue which are then mixed together at the pixel level to make the desired color. This is a far superior method to the standard Composite output which just takes an output signal and mashes it all together through one line, which creates blurry edges and sort of washed out colors.

The way I plan to do this is using a SCRART to HDMI upscaler and use a 5.6″ 640 x 480 display and see if I can get that to work. It’s a lot of extra hardware to cram into a portable, but if it works, the crisp display image will be well worth the extra costs and learning curve. If you want more info on how RGB works in retro consoles, check out the link below and give Bob a like as he’s put an extreme amount of time into his site and the info there is amazingly useful.

The other project I’m working on is another portable N64. This is just kind of a side project but there is going to be a bit of a twist to this one as it’s not going to be a standard N64p. I was going to try and RGB mod this one as well, but the case work was already done as far as the 3D printing was concerned and for what it’s going to be, I really didn’t need to front the additional costs to implement that. But until I get a little bit further into the project, I’m gonna keep this one sealed until I’m ready to show it off!

That being said, I’ve also been working on upgrading my two primary means of case making, i.e. my 3D Printer and my new CNC Machine.

First, my 3D printer has been great for the nearly the full year that I’ve had it. But over the past few weeks, I had been extremely frustrated with it as no matter what I did, the prints I would make would all break loose from the build plate. After more than a dozen failed attempts at printing the N64p case that I’ve been working on, I finally threw the white flag and went searching for answers on the Internet.

My first attempt to help fix the printer was to upgrade the firmware. I had never done it and I couldn’t get the system to print over USB and my readings told me that upgrading the firmware was the way to go. So I found the most updated version of the FlashPrint software and the latest firmware. I installed it and…. bricked the entire system. (Grumble) Turns out I have an older version of the Dreamer and the latest update as I found out the hard way, would kill the system. Only by downgrading to the 1.3V of FlashPrint and the firmware that came with it and through a very odd process to re-install it, was I able to get the system running again. I found the last known version of the firmware that wouldn’t turn my printer into a paperweight and it started working great and I could then use my PC to send directly over USB. But, this still did not fix the lifting issue and I was getting even more frustrated.

So I went looking some more and I had known for a long time that people printing with PLA were having great success using glass print beds. I too had known this first hand as my friend Jon (Hailrazer) Jandran did so on his Makerbot and the results were beautiful.

That’s when I came across Makersome.com, a 3D printing store/community based in California that offers great advice and solutions to 3D printer people everywhere, that had a glass bed kit for the Dreamer. For $40 I was willing to give it a try. It came in earlier this week and with a free Saturday, I decided to break it in. I just have to tell you that the results are nothing short of fantastic! As we speak, the printer is working on the last piece of the N64p casing. 4 print jobs, 4 completions with 0 lifting. I mean these corner have always lifted a bit on every project I’ve done, but using this glass print bed, they match up as if they had been sanded flat. Very very pleased with this investment. So if you are into 3D printing as well have a FlashForge Dreamer or Creator Pro, check out their kit upgrades at Makersome.com Makersome-Logo-FINAL-No-tag-300x59

Lastly, my CNC is under a new upgrade process as well. Even though it was brand new and I love the machine itself, the Chinese have a way keeping costs down which can lead to some questionable results with the final product. In this case, the lack of power with the controller hardware. This is a decent sized machine that pulls some pretty heavy components of it. Though the stepper motors are more than capable of doing the job, the controller that drives them are not. This has been one of the biggest complaints out on the CNC Forums when these machines are concerned. So after I posted a video of the unboxing and my issues, a You Tube user was kind enough to guide me in the direction of a decent upgrade for relatively low money. Long story short, I received in 3 new industrial stepper drivers which I’m in the process of swapping out. I’ve had to take it slow though as I’m not 100% sure what I’m doing with them and just have to make sure I don’t screw anything up. But hopefully once this is complete, I’ll have a machine that can be used to it’s full potential.

So yeah, that’s what I’ve got going on! Like I said, busy as hell, but a lot of down time waiting for parts and materials to come in the mail. Hopefully updates will be a bit more frequent now that I have some real projects going again and we’ll see how these new endeavors pan out!

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Alright after about 5 months of working off an on  with this project as time allowed, my first portable in a year is complete.

A commission I took at the end of last year, I was finally able to get this guy done and will be shipping out the buyer next week. This is a very basic N64 as far as portables go, but it still did have it’s issues and took a bit longer to fix than anticipated.

System Specs.

5″ TFT LCD Display
2 – 2mm Mylar Speakers
Custom Audio Amp by RDC
2 – 3.7v 5000mAh Li-Po Batteries in Series for 7.4v Output
Standard N64 Motherboard with heavy trim
Expansion Pak
Hardwired Memory Pak
Custom 3D Printed and CNC Machined Enclosure
3.5mm Headphone Jack with Manual On/Off
Dual Power Circuit for Wall and Battery Power

All in all I’m happy with this though the casing issues did irritate me to no end. But the custom audio amp (by RDC), the two seperate power circuits for wall power and battery power and the modular case style were all new techniques/items that I’ve never done before and with the next project I’ll be able to improve on the ideas and their usages.

I didn’t do up a build log for this one but I might do up a couple of posts on the modular case building technique I used as I think that could be pretty helpful for other case makers and portablizers.

So the next project is to finish off my OUYA portable that I’m about 3/4 of the way complete. That one should be fun once it’s complete. So until we meet again, enjoy the video!

 

IMAG1557For the past 3 or 4 years now, the Raspberry Pi has been a huge asset to the maker communities across the world. Within the past couple of months, a new, more powerful version of the Pi has come to market and I felt it was time to get my hands one.

For those who don’t know, the Raspberry Pi is basically a mini Lynx based computer system that is about the size of a credit card with a decent amount of power to run basic programs for a variety of different applications. One of those applications that holds great interest to me since it first came out though was its ability to run retro gaming emulators, which of course then transitioned into a portable gaming system.

The only downside was that the emulation was limited to about the Super Nintendo and prior consoles due to it’s hardware limits. But now, the Pi 2 is on the market with 6X the speed of the original and 2X the RAM. This has made it capable of running PS1 and N64 games at full speed which has now peaked my interest. And the best part, the system itself is only $35.

But, this of course is going to have its learning curves. I’ve never even used Lynx and there is a fair amount of coding that has to go into place to make this work as a portable system, but tutorials are vast on You Tube and the only issue I see is going to have the time to do it. I’ve just about completed the N64 portable commission (hopefully closing it up this weekend) and after that is complete, I have to finish off my OUYA project. So it’s most likely going to take some time before I get to this, but I really do want to see how something like this would come out and the designs are already being made for it.

So maybe by the end of the year I can start to play around with this, but at this pace I don’t really know how long it’s going to take to get to it. But at least I’ve got the idea in place and we’ll see how she turns out when it happens.

Earlier today I posted an article from DesperateNerdLife’s blog about the closure of the Modding forum Bacman Forums, which I had been a Moderator on almost since the beginning and then left about a year ago.

I, like many others, was shocked to see the 404 Can’t Be Found page when I went to check in and then later realized that he had pulled the plug for good. And to be all honest, I had mixed feelings about this because though it wasn’t a surprise that it had happened, it was the closure of a chapter in my life that I had helped write and now no one could read it.

I mean, I agree with him to some extent that the scene just isn’t there anymore on a large scale and to pay for something no one uses is a bit of an unnecessary expense, but the way he up and pulled the plug and the amount of work people had put into their build logs for future reference I think was a personal statement and a spiteful “F-You” to those who had issues with him.

And that’s just the thing, in my opinion, this wasn’t a closure because the scene was dying as he led others to believe, but because the amount of push back he was getting both internally from his Mods and the community as a whole. He mentions the degradation of the community and if it’s not there, there’s no reason for the site, but it’s hard to keep a community when you alienate even the longest term members because they have a disagreement with you. You can’t be expected to keep a loyal following that way and it became apparent to me a year ago (or sometime well before that really) that unless the he came up with the idea or didn’t do something the way he would do it, it was just wrong.

So this is the reason that I surrendered my Mod title of a forum I had been loyal to a fault and had spend a lot of time to make one of the best console modding sites on the net. It was unfortunate and sad but I knew I wasn’t going to get anywhere by staying and it was time for someone else to take the reigns. And in less than a year, it’s gone.

Though, in my previous post, there is a link to a full cached version of the site which he was kind enough to share. It’s 3 Gigs of a zip file but it may be worth it if you put the time into a build log and you’d like to get it back.

So what do you think about it? I can’t have any loyalty to a site that doesn’t exist so the cards are on the table now. He was a good man to me for a majority of the time I worked with him, but his faults began to show and grow and that eventually crept it’s way into the site and it’s content…which then has lead to it’s demise.

Another month and another very long list of life events that need to be accounted for.

First and foremost, the most amazing thing happened to my wife and I on October 22nd. We became a parents to the cutest little baby boy around! As you might have guessed, a very large portion of my time has now been devoted to this little guy, putting modding and design on the back burner to him and my real job. Though I’m still ever persistent to get at least an hour or two of work done a day on my projects, it’s still quite the taxing endeavor sometimes. He’s actually sleeping right behind me down in my office as I write this. Sleep is hard to come by but when he konks out, I have a limited window to get stuff done which is why I’m posting now!

Evan Christopher Downing

Evan Christopher Downing

That was the big news.

The second big news is certainly modding related in that I am also a proud new owner of a FlashForge Dreamer 3D Printer which I just acquired a week ago. This completes the main trifecta of my work shop as I now have a full CAD, 3D Printing and CNC Milling capabilities in house.  This is already helping out greatly in a boat load of projects I’ve been working on and I’ve been working out the kinks to get full sized, quality prints from my new machine which I can then incorporate to the milling machine to make up for the short falls of 3D printing quality and the tolerances that have to be compensated for because of the precision of my CAD programs.

As far as the 3D printer itself goes, I’ve done a (long) unboxing video to show what one from the US might expect to find inside their package. Overall I’m happy with the machine so far, aside from some of it’s corner cutting when it comes to material and exterior construction, but hey it’s been printing reliably enough for the price and a lot of the failures I’ve had are just the early learning curve. Check out the video below if you’re so inclined to do so!

The FlashForge Dreamer 3D Printer

The FlashForge Dreamer 3D Printer

So what have I been up to these past few months? Well it’s been kind of a secret but lets just say that I’m working on trying to redefine what one could call a “hack” as far as making a portable gaming console goes. In an attempt to try and push the boundaries between what has been a traditional portable system to what I feel can be achieved, I’m getting closer to making this a physical demonstration. Since July I’ve been working on the design of a new portable project. This one is going to go where no portable has gone before and employ methods which combine all three of my in house processes along with custom PCBs and help from my good friend RDC.

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A test print of the front face bracket of my new project.

 

With all that said, the next couple of months are going to be quite fun to see where they lead. I’m pretty excited about where things are right now and there will be more updates in the near future!

 

Probably the only thing cooler than actually building a portable gaming system is when you show off your creation playing somebody elses, and then having them be very excited to see it in action! Such is what happened when I took a picture of Extend Interactive’s new game “So Many Me” on my portable OUYA and released it on Twitter! It’s very flattering to see such a positive response to this project and is constantly inspiring me to strive to make something better.

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As for the game developers of So Many Me, they liked it so much they then wanted to see if I could do a short video of the game in action. So I kinda just threw this together quickly as I’m no game reviewer or anything of that nature, but they made a great game and I’m still having a great time with it and love helping those who create further their reach in anyway way possible!

Again, great work guys and I deeply appreciate the positive response this has gotten!