Posts Tagged ‘OUYA’

New Projects For The New Year!

Posted: 01/01/2015 in Uncategorized
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Happy New Year Everyone! Hope everyone had a safe and fun filled New Years Bash! This is the first year in recent memory the wife and I had an in-house celebration, but the little guy wanted to be with us for his first new year’s eve party, so we hung out with him for the evening which was awesome!

Another awesome bit of news, my You Tube Channel as of Jan 1, 2015 has hit the 1K Subscriber mark! Not a huge number by any means, but is a milestone for me! Very excited to see that my projects are striking a chord with so many people around the world! It’s what keeps me going and is the incentive to push the boundaries of my skills so that every project has a learning curve to keep growing with.

So, that said, on to the projects!

First up, I’ve finally revealed a project I’ve been working on since June. It’s been so long because 90% of this so far has just been design work which can take forever, but I’ve finally been able to utilize my 3D Printer and start putting the pieces together for the build! The project itself is another Portable OUYA game console and because of this, I’ve started a build log at The OUYA Forum where I’ve been a member for about a year now. Great group of people over there and some really talented developers so I encourage you to check it out if you’re interested in the console. I’ll be updating that thread as I make progress so be sure to check back often! Below is a pic of the progress of the Code Named “OUYAp V2”. This is probably my most complex project yet because of the number of different fabrication techniques and materials used. 3D Printing, CNC Machining, Styrene, Polycarbonate, ABS, custom PCBs and RGB LEDs. It’s quite the array but the best part has yet to be revealed and won’t be until the system is fully complete. So keep up with the work log for more updates.

Front Half of the OUYAp V2

The next project is a commission that I took over for my friend Hailraizer. I haven’t built an N64 portable in years, so I figured I’d give this one a go to see how the new CAD/3D Printing methods work. This is still in the design phase so it’s going to be a little while before any building happens but it’s getting there and with this little bit of extra time I’ve got due to the holiday, I’ll be cranking that out as much as I can. So that’s what’s keeping me busy and I gotta keep moving so I’ll be hopefully posting a bit more regularly going forward.

12-18 - Front Face Assmebly

Another month and another very long list of life events that need to be accounted for.

First and foremost, the most amazing thing happened to my wife and I on October 22nd. We became a parents to the cutest little baby boy around! As you might have guessed, a very large portion of my time has now been devoted to this little guy, putting modding and design on the back burner to him and my real job. Though I’m still ever persistent to get at least an hour or two of work done a day on my projects, it’s still quite the taxing endeavor sometimes. He’s actually sleeping right behind me down in my office as I write this. Sleep is hard to come by but when he konks out, I have a limited window to get stuff done which is why I’m posting now!

Evan Christopher Downing

Evan Christopher Downing

That was the big news.

The second big news is certainly modding related in that I am also a proud new owner of a FlashForge Dreamer 3D Printer which I just acquired a week ago. This completes the main trifecta of my work shop as I now have a full CAD, 3D Printing and CNC Milling capabilities in house.  This is already helping out greatly in a boat load of projects I’ve been working on and I’ve been working out the kinks to get full sized, quality prints from my new machine which I can then incorporate to the milling machine to make up for the short falls of 3D printing quality and the tolerances that have to be compensated for because of the precision of my CAD programs.

As far as the 3D printer itself goes, I’ve done a (long) unboxing video to show what one from the US might expect to find inside their package. Overall I’m happy with the machine so far, aside from some of it’s corner cutting when it comes to material and exterior construction, but hey it’s been printing reliably enough for the price and a lot of the failures I’ve had are just the early learning curve. Check out the video below if you’re so inclined to do so!

The FlashForge Dreamer 3D Printer

The FlashForge Dreamer 3D Printer

So what have I been up to these past few months? Well it’s been kind of a secret but lets just say that I’m working on trying to redefine what one could call a “hack” as far as making a portable gaming console goes. In an attempt to try and push the boundaries between what has been a traditional portable system to what I feel can be achieved, I’m getting closer to making this a physical demonstration. Since July I’ve been working on the design of a new portable project. This one is going to go where no portable has gone before and employ methods which combine all three of my in house processes along with custom PCBs and help from my good friend RDC.

IMAG1042

A test print of the front face bracket of my new project.

 

With all that said, the next couple of months are going to be quite fun to see where they lead. I’m pretty excited about where things are right now and there will be more updates in the near future!

 

Probably the only thing cooler than actually building a portable gaming system is when you show off your creation playing somebody elses, and then having them be very excited to see it in action! Such is what happened when I took a picture of Extend Interactive’s new game “So Many Me” on my portable OUYA and released it on Twitter! It’s very flattering to see such a positive response to this project and is constantly inspiring me to strive to make something better.

IMAG0658

As for the game developers of So Many Me, they liked it so much they then wanted to see if I could do a short video of the game in action. So I kinda just threw this together quickly as I’m no game reviewer or anything of that nature, but they made a great game and I’m still having a great time with it and love helping those who create further their reach in anyway way possible!

Again, great work guys and I deeply appreciate the positive response this has gotten!

Hey guys! Today I’d like to present to you my completed OUYA Portable!

This is my first portable in almost two years that I completed. I know I’ve done a lot of other stuff of course, but as far as technical “portables” go, this is my first since “The GeneBoy“. It’s amazing to see the difference two years makes in technique and quality, but it’s just a stepping stone into the next project, whatever that may be.

So with that said, having this off the table will allow me to get back on to finishing off the Cross Plane commission I need to finish.

If you want to check out the build log and how this was made, you see more here at the “BacMan” forums.

But thanks for checking it out! I’m happy with how this came out!