Archive for the ‘Uncategorized’ Category

Times like these are few and far between, when a project manages to come full circle and is then sent off to start another circuit.

The SG-N64 was a unique project in its own right, mostly in the sense that there was a guy dumb enough to build a portable system out of original hardware and limit it to a single game. Call it a passion project (which it was), but it still had no practicality in doing so. Still, the project found a following and even a few years after its release is still one of my more popular videos.

Now, a few weeks ago this system had been purchased by someone on eBay, and said someone somehow found my contact info which he described a new plan for the old console. The idea was to take this “Single-Game N64” system and turn into an “Every-Game N64” via the use of an Everdrive. Now granted this goes against everything this system was built for, I said yes because really it was no longer my call and it was something I hadn’t tried before.

I just found the irony perfect that with all the portables I’ve made and sent out, the first one to come back requesting this kind of mod to play “all”, was the unit designed to play only “one”!

Aside from this, the project was going to be a slight challenge because taking a scaled back system tailored to run a single game was going to take some serious tweaking to play the entire library of N64 games. But, as it turned out, the mods were fairly easy to implement and an old project got a fresh start with some pretty badass improvements!

Hopefully the buyer will be as happy with the results as I am! The video explains the fine details!

It’s been 10 years since I first got into the hobby of console modding and for a long time now, I’ve wanted to go to an event like MGC or PAX East. Never really had the time or money to make it happen though, but this year things seem to have fallen into place and I will be attending the 2018 Midwest Gaming Classic, April 13th – 15th in Milwaukee, WI. It’ll be my first time ever making a trip to the Mid-West and I will be meeting up with several other modders from the BitBuilt Forums who will be showcasing some very cool projects!

I don’t really know what to expect or how the process works when it comes to doing a showcase, but I will be bringing a small 3D display I’ve been working on that shows off all the details of the new Portable Nintendo 64 Kits I hope to make available. This will allow those who might have interest to get a better look at how the project would go together and also serve as an interest gauge so I can find out what level of actual interest there really is. But if nothing else, the experience of being able to “Geek Out” with others in person for a change will be a fun experience.

Building The Display

The display itself was actually quite the project in its own right. Basically just a sliding frame that holds each of the 4 case components which have all the parts already mounted in place. Made up entirely of custom designed and 3D printed parts and #4-40 hardware. There are 8 knobs on 4 sliding carriages, mounted on 2 rails supported by 3 legs. This holds each case component so they can be rotated and moved back and forth so everything on the inside can be seen.

The Completed Display Frame

The first version of the “duck” clamp before I realized I needed a bigger bill. These were two separate parts joined together with #4-40 nuts and machine screws.

The duck army grew!

The rails were then attached to the legs and the duck clamps attached to the rails. The rails also ended up being changed out for a version that had 4 slots (one for each duck) instead of 1 big slot because it was too flimsy.

The duck was also modified with a larger bill and a nut trap to make single handed loosening/tightening possible.

The last step was printing 8 knobs and gluing in a #4-40 hex bolt in place to use for the tension knobs. This worked surprisingly well.

When it was time for it all to come together, I was very happy with the results! For getting a general idea of what goes into these systems, a 3D Exploded View lets people get a very good idea of what goes into the process.

Leaving as little to the imagination as possible in this case is a key feature.

I’ll still be making tweaks to this before April arrives but for the most part I’m happy with it.

Building A Finished Version of The Kit on Display

That being said, I’m also about 80% complete of another N64 Portable which I hope to show off right next to this as an example of what the finished product can look like. This one also includes some of the biggest revisions to the design that have been done yet, including a new power system which ditches the 2 power ports and utilizes a custom battery charger/adapter as well as a new version of the Mini Controller board which has a built in memory card!

Yes it’s stuff that most people aren’t going to see or know about, but when it comes to building one, these improvements take tons of time and wiring out of the equation. And this one happens to be one of the prettiest finishing jobs I’ve done so far. Can’t believe I’d never done any kind of wet sanding before and here it makes all the difference! It’s a beautiful thing! Hopefully in the next few weeks I’ll have a video of both side by side as a glimpse of what MGC may look like at the BitBuilt table in April!

The Front Face Assembly looking sharp!

 

 

Wow, over 3 months without a post! Yeah the real world is taking up so much of my time to actually work on any projects at all, it makes it next to impossible to make posts and build logs. But that being said, in the past week and a half I managed to finish off and ship out two large projects that I’ve been working on the past few months.

The first to ship was a pilot run of (4) N64p Kits that I’ve been working on developing for quite awhile now. I can’t say too much on this yet as there are a few more details that would need to fall into place to make this work, but if it does there may finally be a viable option for DIY modders who want to try their hand at building one of these with a fraction of the guess work. Again though, more on that later.

The second of course was my 8th Portable N64 Commission and my 4th this year alone. It has been a great deal of fun but they have been a lot of work. Fortunately though, the design of each system has been consistent enough that when I put this last unit together and fired it up, everything worked on the first try!

So sorry this post is kind of short, making that video took up most of my free time today and Christmas Parties are on the agenda for this evening so I have to get ready for those, but at least you know I’m still working on projects when I can! Thanks again and there will be more posts soon!

 

The JN64p Complete

Posted: 09/01/2017 in Uncategorized

Hey everyone! This has actually been done and shipped off for about a month and a half now, but finding time to produce even a short 2 minute video seems that it has to be put on schedule!

That said, there’s really not a whole lot different from this one vs the Shnyaps 64 that was completed a bit before it as they were both built at the same time. Other than the color and a couple wiring differences on the inside, not a whole new to talk about.

However, my Prusa i3 MK2S 3D printer is fully assembled and printing and so far I’m every bit as pleased with its quality as I hoped I’d be. Makes me want to try my hand a building one from scratch but again, the problem of “time” always seems to come into play. But, the raw footage has been taken and I hope to have a video of that process up in the next post.

More to come soon!

The SHNYAPS 64 Complete

Posted: 07/07/2017 in Uncategorized

Hey guys,

So the first of two commissions that I’ve been working on is now complete. It was a process to find the time to work on it but it’s finally done and will soon be ready to ship overseas. I’m very happy with how these have been turning out in the end, especially now that I have the ability to turn out HD case work with the Form 2.

Again these are very basic portable systems as far as modern standards go, but are still packed with very modern components aside from the actual mother board. I hope the reliability I’ve tried to build in stands true for many years after the buyer get’s the system, but as it stands now, the system is solid and I’m happy with the end result!

I’ll have more updates soon when the next commission is complete which shouldn’t be too long as all that’s left is a bit of troubleshooting with a bit of the wiring, but keep an eye out for another completion video when the time comes!

Yeah, so I thought with my insanely busy life it would be a good idea to not only have one portable project in the works, but add another into the mix! That said, I’m now currently working on two portable N64’s at the same time, which has it’s benefits in terms of set-up time and being able to work on things in batches but again is a whole new project. This one is being done for someone state side though and on the east coast, so it’s good to have a local project in the works again.

Essentially this is going to be identical to the one I’m working on now, very basic and single player only system but a nice metallic blue finish which is why I went with the white PLA this time for the main portion of the casing.

Not much new to report on this one though so really this is just and FYI but I’m looking forward to seeing how everything lays out! More to come shortly!