This is just the beginning of a new project of mine while I have a little bit of down time before I head to GA. I figured I’d go back to my roots with this one as portable Nintendo 64s were what got me into the original hobby anyway. But, now that I can use Solid Works, my CNC Machine and have access to a 3D printer, I can set out to make the portable gaming console I’ve always wanted!

As I said before, this is just a side project and will get done as I have time but for now, here are a couple more pics of the renders so far.

 

I will be making more updates on my other projects in the future, especially when I’m in GA working on the secret project. It’s not going to stay secret for much longer so keep it tuned here all next week as updates will be made exclusively over here!

Wheels are in motion!

Posted: 07/28/2013 in General News

cpleak

Today marks the day that I leave my day job to actually pursue the chance to become a “self-made” man. I know the pic above isn’t much to look at, but it gives just a glimpse of what I’ve been working on for nearly two years now.

Ok, so here is the plan. For the next two weeks, I’m going to be getting all the ducks in a row for my trip down to my business partner’s location in Manchester, GA. This is where we will be making the final adjustments to the project, preparing it for the Internet release and putting our business plan into motion with it. We should hopefully be shooting a few videos that will not only showcase the product but also bring AGI (our new company name) to the general public as well.

As I mentioned before, I’m sorry for not updating more often but soon enough the curtain will rise on this show and we can get the party started. Soon my friends!

Long Time Away

Posted: 07/03/2013 in Current Project

Hey everyone! Wow, nearly two months without a post. First let me apologize for that as these past few months have been super crazy and a roller coaster of a ride to say the least. But let me assure you all that I am well and busy at work on this project.

So why the long absence? Well as some of you may know, I was working on a project that not long after the meet-up I hosted, I was just about to release into the wild. Literally hours before I was going to reveal this project on Kickstarter, a friend and well known modder called “Hailrazer” decided he had a few ideas on how to make the project better and to make a long story short, we began work on a completely new project with the same premise as the last. Only this time, the audience that this will appeal too will be far greater than I could have hoped for with my first version.

With that said, I still can’t get into specifics about the project, but know that within the next month we should hopefully have a working prototype or two and will reveal to the world what has been my life for the past year. More to come in the coming month(s) so if you don’t hear from me much, know that’s what I’m slaving away with!

GhostinmachineKS

Last month as most of you know I had a few visitors over to the house for what some have dubbed “Geek Fest”. Essentially that is what it was but regardless of that, one of the “Geeks” who attended was RIT student [Julian Hammerstein] or better known as [BETA].

He and [Mike Moffitt] had been in development of a new computer game called [Ghost In The Machine] which [BETA] had brought with him to the meet-up. I gotta say I was pretty impressed with how well and how smoothly it worked and the 8-bit sounds and music really kept with the nostalgic nature of the game play which apparently is extremely challenging, just like old games were.

So anyway, the two have started up a KickStarter to bring this game to a larger market via Steam (I think) so if you’ve got $5 bucks, back their project and get the game after the KS concludes. Hard to go wrong! Check out the video on the KS page with the big pic above will take you right too and get the full low down on the project!

Really interesting read. Kind of an unexpected direction but still something that has good points on both sides of the argument.

Last year I saw a really cool home-build machine that was used for mounting SMT components to PCBs. A small manual pick and place machine was cool at the time but I had no real use for it. But now with recent projects forcing me to use these tiny components, I really needed a better way and this popped into my mind as a cheap and pretty straight forward solution.

It’s just in the planning phase at the moment as I’m really only doing this with the spare time that I don’t have much of, but the concept is coming along nicely.

Check out the blog of the man who invented this neat little contraption and made it open source for everyone to make their own versions of it.